![]() ![]() My name is Thomas Vasseur and for one year, I was the only artist on Dead Cells, designing and animating every aspect of the game. It certainly was mine when I began work on our first steam game, Dead Cells, here at Motion Twin. ![]() “Big dreams yet limited means” could be the motto of pretty much all indie teams out there. Who: Thomas Vasseur, artist at Motion Twin Check out earlier installments, including creating drama through a multitude of simple tasks in Bomber Crew, or maintaining player tension levels in Nex Machina, and achieving seamless branching in Watch Dogs 2 ’s Invasion of Privacy missions. ![]()
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